Hybrid Production Workflows for 2021 and Beyond
The pandemic may have accelerated remote and hybrid workflow adoption, but this trend was already well underway long before it. Designing your production workflow in a way that accommodates local and remote collaboration gives your company the best of both worlds, and can open up incredible opportunities for creativity, flexibility and increased quality.
Hybrid workflows used to seem out of reach and only the province of large-scale high-budget productions, but the tools now exist to make it accessible to everyone. We’ll explore the differences between cloud, home/office hybrid, as well as in-office editors working with remote collaborators. Specifically, how do we solve problems and optimize performance in all of these scenarios.
Steven Niedzielski and Sam Mestman are two workflow experts who are doing their best to help video teams keep doing what they do best, regardless of whether or not they’re in the office, at home, or on the road. Keeping teams connected is the goal, and new technology is simply the means to get there. Join the conversation to see what Steven and Sam are seeing as current day best practices and where they see these trends going over the next few years.
Senior Workflow Engineer
Steven has 20+ years of experience in pro video workflows, managing technical and creative professionals, producing compelling marketing content, and implementing cutting edge technology. It’s no surprise that Steven would be dedicated to helping solve one of the biggest problem for post-production professionals coming out of a global pandemic: hybrid office video workflows. Steven is a Senior Workflow Engineer at OWC where he helps video teams determine which Jellyfish solution will work best for their office, remote, or hybrid workflow needs.
Chief Workflow Architect
Sam Mestman is the Chief Workflow Architect for OWC and the founder of We Make Movies (www.wemakemovies.org), LumaForge, and FCPWorks. As a professional editor and colorist, he has worked for Apple, ESPN, Glee, and Break Media (to name a few), and has edited or colored hundreds of shorts, features, web series, and probably every other type of content you can think of. His specialty is the Apple creative ecosystem and he is also the architect behind some of the largest FCPX integrations in the world, including Focus, the world’s first studio feature edited with Final Cut Pro X. On the video educations side, his Smartphone Studio mobile filmmaking workshops (www.smartphonestudio.tv) are taught in person and remotely to communities around the world and his focus is democratizing filmmaking and storytelling for everyone no matter who they are or where they live.